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Maya lt 2016
Maya lt 2016




Rigging advances – new quick rig tool allows for the automated creation and placement of bipedal character rigs, while HumanIK support for up to five roll bones per limbs distributes model deformations during an animation.Workflow Improvements – entity support in story enables the shading environment to be animated with global illumination, fog, depth of field and more a unit component editing tool moves, rotates or scales and animates sub-components of units improved UI flexibility helps snap, move, or maximize/minimize Stingray tools independently of each other and use multiple monitors in development and rendered outline highlights make it easier to find lost objects within large scenes.Multi-core Compilation – faster project and asset import with multi-CPU compiling.Expanded VR Support – compatibility with the HTC Vive VR Platform and Oculus Rift SDK v0.8.Maya LT Extension 3 integrates several modeling, UV creation, rigging and animation improvements, and includes an updated exporter to simplify the creation of characters.

maya lt 2016

The lastest version of the Stingray game engine adds support for new VR platforms and improvements that speed up common tasks.






Maya lt 2016